With constant pressure to add features and options and configurations, and to ship code quickly, it's easy to neglect simplicity, even though in the long run simplicity is the key to good software. Simplicity requires more work at the beginning of a project to reduce an idea to its essence and more discipline over the lifetime of a project to distinguish good changes from bad or pernicious ones. With sufficient effort, a good change can be accommodated without compromising what Fred Brooks called the 'conceptual integrity' of the design but a bad change cannot, and a pernicious change trades simplicity for its shallow cousin, convenience. Only through simplicity of design can a system remain stable, secure, and coherent as it grows.(Preface, The Go Programming Language)
you are living in the past.
If you are anxious,
you are living in the future.
If you are at peace,
you are living in the present."
Wahrscheinlich ist es für Menschen, die in einem bestimmten sozialen System gelebt und es zu etwas gebracht haben, unmöglich, sich in die Perspektive solcher zu versetzen, die von diesem System nie etwas zu erwarten hatten und einigermaßen unerschrocken auf seine Zerstörung hinarbeiten.("Unterwerfung" - Michel Houellebecq, S.48)
He's relieved that the security measures here don't extend to a fingerprint or iris scanner, and he remembers Isaac's proposal for a biometric identification system which required the user to perform thirty seconds of oral sex on an androgynous piezo-electric tubercle, on the basis that any given individual's precise oral sex technique is both unique and impossible to teach or imitate.(Glow by Ned Beauman, p.119)